Hi there, I’m looking to bring back online functionality for an old PC racing game that no longer has active servers. I would like to host a custom multiplayer environment under the name “EMAX EMU.” I already have VPS infrastructure and domain resources set up. I’m now seeking an experienced developer or team capable of analyzing game network behavior and building a compatible multiplayer system that allows players to connect, compete, and track progress. Project Overview: Analyze the game’s multiplayer protocol using network capture Configure redirection of network traffic to a custom server Develop a compatible backend system that enables online gameplay Implement required client-side modifications (if needed) to support custom server communication Build a web-based user registration and login panel Users log in with a simple username and password Create online leaderboards and lobby system Support up to 25–50 concurrent users Required Skills: Network protocol analysis (e.g., with tools like Wireshark) Experience working with online multiplayer systems Proficiency in C/C++ or similar system-level languages Understanding of low-level client/server communication VPS setup, server configuration, and Linux environments Web development (HTML/CSS/JS + backend language) Experience with SQL-based databases (MySQL, PostgreSQL, etc.) Deliverables: A working multiplayer server environment that interfaces with the game Web-based account system (register/login) Lobby and leaderboard features Deployment on VPS with basic documentation Testing results (stability, user handling, etc.) Payment Terms: All payments will be processed via Freelancer milestone system. I’m not offering any upfront payments before initial work demonstration. A small, paid test task may be assigned to confirm technical ability. Advance or bonus payments are possible once trust is established. Only experienced and professional developers are encouraged to apply.
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